Monday, February 23, 2015

Art Devlog #1

It's not quite the end of the week so much as it is the beginning of the next week, but better late than never, right?

I've been working on texturing all of the assets in our tutorial/vertical slice level. This includes the Pritzker Pavilion and all of the trees and foliage that will be in the game, as well as terrain and skybox textures. Nearly all the 3D assets are textured; only the Pritzker beams and 3D planes of grass are left. The skybox is a bit empty for now, but it will soon be full of clouds.


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